WITH CORDITE IN THE AIR, SPLINTERED STEEL, SHELL CASINGS AND POWDER BURNS, THERE’S ONLY ONE EXPLANATION...

X-mas news

 

Good news everyone!
This year is ending soon and even the world itself might end Wink.
Well, at least, the holiday season has begun and our community's activity is increasing. For instance, Ricochet is organizing a duel championship on December 23rd, 2012! I dare you to enter the contest with the best gunslingers this community has. Reply to Ricochet's topic until 22nd to sign up for the contest.
 
Also I would like to announce Smokin'Guns is definitively not dead. I often hear people looking for the Smokin'Guns team since the last release. We are here and need time to take care of everything. Lastly Pardner managed to release his latest map and I fixed some bugs in the code with our community help.
 
So you can expect a new Smokin'Guns release soon during next year !!! This is said.
 
I'm also would like to remember you we are always ready to merge new patches in Smokin'Guns code. We actually merging new stuffs so the code is evolving quickly! Many thanks to all our contributors, for instance TheDoctor and Barto. Coders can follow the changes and download the most recent sources, visit our repositories at SourceForge and at GitHub. Fork, code and ask for merging!! But yet, more is to come: many other patches of TheDoctor remain to be incoporated, there's also a patch from a contributor on SF to support 64bits executables and many updates from ioQuake3.
 
Finally, I'm happy to see and meet many loyal Smokin' Guns players during the next weeks. New players should remember, most online activity is in the evening (European time) and on weekends/holidays.
Twisted Evil

 

Show Sidebar
Show Sidebar